MOENTO - Modular Environment Toolkit

This toolkit accelerates the invention of unique structures for games using well-known purchasable assets or individual game specific DLC's and allows developers to give their audience a tool to actively participate in the development of the game world. A simple wireframe editor allows for quick creation of the structure layout. In panel mode, all automatically spawned panels can then be customized and modified. Panels can also be hidden and added separately if needed. In Part mode, you can decorate the structure with a variety of objects to give it a "lived-in" feel. The main purpose of this toolkit is to allow the community and gamedevs to think up and create unique structures for their game.

To convert the structures into Unity prefabs, which you can then easily integrate into your game world, the MOENTO converter sold in the Unity asset store must be purchased.

  • MOENTO - Converter: Structures
  • In order to use the structures made with MOENTO in your own game, this converter is needed to reassemble the structure files provided by the main desktop application.

    Besides creating a handy tool for developers, one of my sub goals was also to make a way for developers to let their fan base participate in the creation of the game world. As the editor itself is free to use, your community can create structures for your game and submit them to you, so you can use them in your world building process.

    IMPORTANT: This converter doesn’t include any 3D models, the assets corresponding to the StyleSets used in MOENTO must be owned by the user! You can find detailed information on which assets were used for each StyleSet listed below.

  • MOENTO - Converter: Landscapes
  • IN DEVELOPMENT

  • MOENTO - Converter: Environments
  • IN DEVELOPMENT

In order to use the structures made with MOENTO in your own game, this converter is needed to reassemble the structure files provided by the main desktop application.

Besides creating a handy tool for developers, one of my sub goals was also to make a way for developers to let their fan base participate in the creation of the game world. As the editor itself is free to use, your community can create structures for your game and submit them to you, so you can use them in your world building process.

IMPORTANT: This converter doesn’t include any 3D models, the assets corresponding to the StyleSets used in MOENTO must be owned by the user! You can find detailed information on which assets were used for each StyleSet listed below.

IN DEVELOPMENT

IN DEVELOPMENT

StyleSets

  • Available
  • SYNTY - FantasyKingdom - House

    SYNTY - SciFiSpace

    SYNTY - SciFiCity

    SYNTY - Shops Pack

    AZURE - Nature

  • Coming soon
  • Let me know what other assets you want to see integrated!

SYNTY - FantasyKingdom - House

SYNTY - SciFiSpace

SYNTY - SciFiCity

SYNTY - Shops Pack

AZURE - Nature

Let me know what other assets you want to see integrated!